David Bradley to play the First Doctor in An Adventure in Space and Time. I deem this awesome. “When [Mark Gatiss] asked if I would be interested, I almost bit his hand off.”
Take these before we run away -
Because sometimes HBC strangles Emma Watson for old time’s sake FEELINGS FEELINGS I’M HAVING FEELINGS
(Source: watsonlove)
Harry Potter kisses. Look at dumb Rupert completely blocking his leading lady’s face like the potato-headed chump he is.
(Source: uncharteds)
In which Harry Potter a lot. Hey look I’m crying a bit.

In April I saw this video, a TED talk, in which Jane McGonigal posits that the 3 billion hours of gaming per week currently undertaken worldwide needs to be upped by a factor of 7 in order to get the human race to the point where we can use our magnificent ability to inject our consciousnesses into avatar-based simulations to begin to solve the real world’s problems. I like her logic - instead of decrying games as wastes of time (what gamer would?) she wants us to dig deeper into it, accept the value of these nearly uncountable man-hours of simulated problem-solving, and propel our literally superhuman abilities (in the game worlds) back into positive outcomes for the real world.
I saw the video while attending a lukewarm workshop on social learning and mobile learning. Both disciplines are central to me in my job - to the point where I can describe the workshop I attended as “lukewarm.” It’s always nice to know you’re ahead of the class, but frustrating besides, for the same reason I couldn’t make the other kids in my Grade 5 class understand why The Chronicles of Narnia were just significantly more interesting to me than beating each other up with sticks. (True story.) And, like anything that strikes our fancy at work or at home, my broad strategic mission around social learning, learning technology, and (to a limited extent thus far) gaming, has begun to rewire the way I look at the world.
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